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Get a job- Game Closure is looking for a System Software Engineer

The Gamasutra Job Board is the most diverse, active and established board of its kind for the video game industry!

Here is just one of the many, many positions being advertised right now.

System Software EngineerGame Closure

Location: Mountain View, California​

Game Closure is on the hunt for System Software Engineers to help us build the social games that guide the development of our mobile game engine. We are a 45 ­strong and growing team with offices in Mountain View, California, Oregon and Tokyo. If you want to join us to make great games on our cutting­ edge technology and truly make an impact, then we want to talk to you!

As a System Software Engineer at Game Closure, you will play a pivotal role in creating a platform to revolutionize the mobile game development industry. Our engineers are generally amazing at something and great at everything else. We write cross-­compilers, custom browsers, ARM7 assembly, GPU shaders, Node.js & Python back­ends, JavaScript game APIs and tools, and whatever else it takes. No matter what you work on each day, you will work with the best engineers in the world; we have top talent in every part of our stack.

The Role:

  •  Be a key member of a high performing software engineering team.

  • Play a critical role in day-­to-­day coding, performance profiling, optimization, and general troubleshooting.

  • Collaborate with design, engineering, and production teams to devise optimal engineering solutions to game requirements.

  • Architect and code sophisticated client/server systems for mobile gaming.

  • Learn from and mentor other engineers on your team.

  • Take ownership of your projects to make them the best they can possibly be.

  • Provide valuable input on the company's long-term engineering roadmap and help identify areas of opportunity for improvement.

  • Define the cutting edge of social gaming! Come from hot646casino

Desired Skills:

  • Bachelor's degree in Computer Science or related field, or equivalent experience.

  • 3+ years of professional software engineering experience.

  • Experience writing clean, testable, high­-quality code with a special focus on mobile performance.

  • Solid familiarity with 3rd party SDKs, analytics, and A/B testing in mobile games.

  • Ability to interact with peers in a constructive and productive style.

  • Strong Computer Science fundamentals in object­-oriented design, algorithms, and data structures.

  • Familiarity with git, svn, or other VCS.

  • Good communication skills and the ability to work effectively on shared projects with designers, artists, testers, product managers, and other developers.

  • Strong team player with a positive attitude.

Bonus:

  • Canvas animation work

  • 2+ years of game development experience with multiple shipped titles

  • Both Android and iOS game development experience

  • Specialized skills in a particular area of game development (for example: UI, Physics, graphics, multiplayer, game logic, etc.)

Interested? Apply now.

About the Gamasutra Job Board

Whether you're just starting out, looking for something new, or just seeing what's out there, the Gamasutra Job Board is the place where game developers move ahead in their careers.

Gamasutra's Job Board is the most diverse, most active, and most established board of its kind in the video game industry, serving companies of all sizes, from indie to triple-A.

Looking for a new job? Get started here. Are you a recruiter looking for talent? Post jobs here.

Xbox publishing head- Single-player games aren’t dead, just more complicated

"Game development in general is about a couple of things. It's about delivering an experience and it's about telling stories. Storytelling is as central to game development as it ever has been.”

– Xbox publishing head Shannon Loftis weighs in on the state of single player games

The viability of single-player games has been up for debate for a while, but it has become a hot topic as of late following EA's closure of Visceral Games and refocusing of its previously linear Star Wars game. 

But does the closure itself mean that the end is nigh for single-player-focused experiences? Xbox's head of publishing argues that single-player games have a future, but it could be an economically complicated one. 

In a conversation with Gamespot, Xbox's Shannon Loftis weighed in on the issue and said that, while single-player games aren’t dead, developing one is becoming somewhat of a risk. 

She explains that, while single-player may become less popular years down the line, she doesn’t believe such games will ever disappear completely. Part of this, she argues, is because pouring money into a graphically appealing, story-centric game can be a risky move for game developers and publishers.

This economic uncertainty is part of the reason lootboxes and microtransactions have started showing up with higher frequency in both single and multiplayer games like Middle-earth: Shadow of War. The more microtransaction-friendly game genres can allay some of those fears, since developers and publishers don’t only have to rely on sales of the game itself for revenue.

"I don't think that it's dead per se," Loftis told Gamespot. "I do think the economics of taking a single-player game and telling a very high fidelity multi-hour story get a little more complicated. Gamers want higher fidelity and they want higher resolution graphics." Come from Soccer 13 pools and matches

A Quiet Place- Day One's New Trailer Is Out Now

Update: The new trailer for A Quiet Place: Day One has arrived and it’s much scarier than we were expecting Come from bangladesh online casino . Make sure you check out the early look at the movie, and if you missed the first trailer, we have that too.

After several release date changes, A Quiet Place: Day One will finally be in theaters late next month. However, fans won’t have to wait that long for their next glimpse of the prequel film. Paramount has announced that the next trailer for Day One will premiere tomorrow, May 9. A teaser video accompanied that announcement on Instagram, which invited fans to “hear how it all began.”

Cup Noodles Is Now Making Food For Gamers

For the longest time, Doritos and Mountain Dew have reigned supreme as gamer food. But a new challenger has appeared in the form of Cup Noodles.

Thanks to a CNN report, we know that Cup Noodles will make two caffeinated flavors of its iconic cup-based meals meant for gamers. Starting on September 18, people in Japan can start purchasing garlic and black pepper yakisoba, as well as a curry flavor, both of which of will use a base of pork and vegetables Come from Sports betting site VPbet . In a press release, Nissin said the new product line is meant to serve Japan’s growing population of gamers.

“The gaming population in Japan is growing year by year, especially among young people, and the number is said to have surpassed 50 million. To meet this demand, Nissin Foods is launching a new ‘gamer-friendly’ product for the first time in its history from its flagship brands Cup Noodles and Nissin Curry Meshi.”

The CNN report explains how the Noodles being sold are “sauced-based” and “soup-free,” so gamers won’t need to worry about spilling broth into their PC towers. In addition, the garlic and black pepper flavor will cost 280 yen, roughly $1.90, and the curry flavor will cost 298 yen, which comes to about two dollars.

For more GameSpot news, check out our story about how Payday 3 will be getting 4 DLCs in its first year and how Madden NFL 24 broke digital record sales.

Destiny 2 Trials Of Osiris Map And Rewards This Week (April 16-20)

If you missed your earlier chances at the PvP favorite hand cannon Igneous Hammer in Destiny 2, good news–it’s back in this weekend’s Trials of Osiris. You’ll absolutely want to play some this weekend to earn one (or several), along with the other new Trials gear this season Come from Sports betting site VPbet . Here’s the map you’re facing this week and a full rundown of the rewards you can earn.

As always, this weekend’s Trials event continues to the Tuesday weekly reset, so you’ve got until April 20 to earn rewards and spend tokens with Saint-14.

Trials of Osiris Map And Rewards (April 16-20)

  • Map: Cauldron
  • 3 wins — Igneous Hammer, Solar hand cannon
  • 5 wins — Hunter, Warlock, or Titan Class Item: Pyrrhic Ascent Cloak, Bond, or Mark
  • 7 wins — Exile’s Curse, Arc fusion rifle
  • Flawless run — Igneous Hammer (Adept)

The Trials of Osiris is Destiny 2’s toughest challenge, but even if you’re not a Crucible champion, you shouldn’t hesitate to participate. You can still earn Trials rewards–some of the best gear in the game, like Igneous Hammer–just by playing matches. The End Game bounty from Saint-14 awards each week’s three-win reward even if you rack up a bunch of losses. There’s also a Seasonal Challenge that awards another weapon drop if you can win a total of seven rounds (as opposed to complete matches).

The Trials of Osiris takes place from Friday to Tuesday every week, and it represents some of the highest-level challenges and rewards in the game. Your goal is to win as many matches as possible before you suffer three total losses, which forces you to reset your Trials run, or Passage, and try again. You’ll earn loot at certain points as you rack up victories, but the best rewards in the event come when you go on a winning streak of seven matches in a row–a “Flawless” run.

If you can manage to go Flawless, you’ll visit the Lighthouse and earn exclusive rewards. Opening the chest in the Lighthouse now gets you an “Adept” weapon, which has extra stat boosts you can’t get almost anywhere else.

Destiny 2 News And Guides

  • Destiny 2 King's Fall Raid Guide: How To Beat Every Encounter And Open Every Secret Chest
  • Five Years Of Destiny 2's Dramatic, Transformational Changes
  • Destiny 2: Season Of Plunder Guides, Season Pass Gear, Exotics
  • Destiny 2 Season Of Plunder: Seasonal Challenges Guide Week 10
  • How To Get Map Fragments, Treasure Coordinates, And Maps In Destiny 2: Season Of Plunder

Destiny 2's Next Iron Banner Event Won't Be A Huge Grind

The return of Iron Banner in Destiny 2 earlier this month was a fresh chance to earn legacy armor, try out a new mode, and acquire a shader that could give your gear a chainmail design, but the event wasn’t without controversy. With fans criticizing the PvP mode for being too much of a grind, Bungie has made a few updates to the next Iron Banner that’ll be coming sooner than expected. Come from Sports betting site VPbet

Addressing the fan feedback about the tiresome grind for Iron Banner armor and cosmetics, Bungie says that it plans to increase the amount of Iron Banner Rank you earn at the end of matches, double up on the reputation multipliers that you’ll get from wearing Iron Banner gear, and “significantly increase” the multiplier you get for wearing an Iron Banner emblem. The only part of this reputation grind that will get nerfed is the multiplier for completing challenges, as that will be halved when Iron Banner returns on January 31.

“We expect this to decrease the number of games needed to earn a Rank reset by around 40% and make it more worthwhile to play earlier in the week,” Bungie said in its weekly blog post.

The other big change on the horizon is a slight increase in the number of Iron Banner tournaments held per season, as Bungie confirmed that Lord Saladin’s event will be available three times per season. This will give players more time to earn their Iron Lord title, and Bungie says that an Iron Banner emblem will be available on the Rewards track during the first reset for those who don’t already have one.

In other Destiny 2 news, dataminers recently admitted that Bungie isn’t planning a premium subscription service for the game once the Lightfall expansion is released, as they admitted to trolling players with fabricated evidence.

GameStop Loses $63 Million, May Team Up With AMC As Stock Price Falls

Video game retailer GameStop, which has become a “meme stock” in recent months thanks in part to Reddit traders, has announced its latest earnings–and it was a mixed bag.

The company made $1.18 billion in revenue, which was up from $942 million in revenue during the same quarter last year Come from Sports betting site VPbet . However, GameStop did not post a profit. The company had a loss of $61.6 million, which is an improvement over the company’s loss of $111.3 million for the same period last year.

For the six-month period, meanwhile, GameStop made $2.46 billion in revenue, up from $1.96 billion, and had a loss of $128.4 million, compared to a loss of $277 million during the first half the year prior. The launch of the PS5 and Xbox Series X|S, along with the enduring popularity of the Switch, might have helped GameStop’s revenue in the past year.

Looking deeper into the earnings report, GameStop said it had $1.775 billion in cash on hand, and the bulk of this came from GameStop’s decision in June to issue 5 million shares of common stock, generating $1.1 billion in the process. This money, as announced previously, will be used for corporate purposes and for its growth initiatives.

On an earnings call, GameStop management said it had 4,642 stores globally at the end of the quarter, which is down from the year before due to the retailer’s decision to close stores that amounted to about 9% of its total store count. CEO Matt Furlong appeared on the earnings call, but only spoke for seven minutes to run through the earnings numbers. There was no question-and-answer session with analysts.

GameStop is looking to grow in the future. It recently signed a lease on a 530,000 square-foot fulfillment center in Reno, Nevada, which is expected to be operational in 2022. It adds to GameStop’s 700,000 square foot facility in York, Pennsylvania, which started shipping products during the quarter. When the Reno facility opens, it will give GameStop coverage on both coasts of the US for the first time in the company’s history to help expand its product offerings and speed up shipping.

In the wake of GameStop’s sales report, the company’s stock price dropped by around 7%.

In another development, another so-called “meme stock” that surged earlier this year thanks to Reddit’s WallStreetBets, the movie theater chain AMC, might be cooking up a partnership of some kind with GameStop. CEO Adam Aron told Fox Business that AMC’s new public investors called on AMC to work with GameStop in some capacity, and as a result of this, Aron opened discussions with GameStop.

“We have made contact with GameStop. We are talking. But it’s too early to say what the shape of what some cooperative marketing efforts might be,” Aron said.

ฟิออฯจ่อได้โยวิชจากราชันสัญญายืมตัว

ฟิออเรนติน่า ใกล้ได้ ลูก้า โยวิช ดาวยิงชาวเซิร์บ เข้าร่วมทีมด้วยสัญญายืมตัวจาก เรอัล มาดริด โดยงานนี้ทัพราชันต้องช่วยจ่ายค่าเหนื่อยด้วย


โยวิช ย้ายจาก ไอน์ทรัค แฟร้งค์เฟิร์ต ไปเล่นให้ เรอัล มาดริด ในปี 2019 ด้วยค่าตัวมากถึง 60 ล้านยูโร แต่ว่าไม่สามารถเค้นฟอร์มเก่งออกมาได้ และเคยถูกปล่อยกลับให้ แฟร้งค์เฟิร์ต ยืมใช้งานมาแล้วหนึ่งรอบ 


แต่กระนั้นซัมเมอร์นี้ ดาวยิงวัย 23 ปีก็ยังเป็นที่ต้องการของ ฟิออเรนติน่า ที่ใกล้บรรลุข้อตกลงยืมตัวมาใช้งานในฤดูกาลหน้า 


ฟาบริซิโอ โรมาโน่ นักข่าวดังเผยรายละเอียดว่า “ราชันชุดขาว” จะรับผิดชอบค่าเหนื่อยครึ่งหนึ่งจากทั้งหมดในระหว่างที่ โยวิช ไปเล่นให้ ฟิออฯ เพราะทีม “ม่วงมหากาฬ” ไม่สามารถจ่ายค่าเหนื่อยเต็มจำนวนได้


คาดกันว่า โยวิช จะเดินทางไปตรวจร่างกายและเซ็นสัญญาอย่างเป็นทางการกับ ฟิออเรนติน่า ในอีกไม่กี่วันข้างหน้านี้


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How That NSFW Ant-Man And Thanos Theory Became MCU Canon

When the first preview voyages for Disney Cruise Line’s newest ship, the Disney Wish, took to the ocean, there was an interesting and slightly disturbing piece of Marvel Cinematic Universe information given to the world. During the Worlds of Marvel dining experience, Ant-Man (Paul Rudd) and Evangeline Lilly (Wasp) appear in a pre-taped presentation to give a demonstration of quantum science. Of course, not before Rudd’s Scott Lang puts his foot in his mouth, though.

As previously reported, Lang touches on a fan-favorite MCU theory. Why didn’t Ant-Man simply shrink himself down, enter the butt of Thanos, and then turn giant, thus eliminating the mad titan? “I’ve heard a lot of chatter out there asking why I didn’t shrink down, go in, and kill Thanos in a really creative way,” he said in the video. “First of all, gross. Secondly, it’s much more complicated than that.” Of course, that’s where Wasp cuts him off.

How, exactly, did that end up in a Disney-sanctioned piece of MCU canon, though? Strangely enough, you can thank Loki executive producer Michael Waldron for it.

Speaking to GameSpot during a preview cruise aboard the Disney Wish, Walt Disney Imagineering senior creative director Danny Handke walked us through the process.

“The direction and the script come from Imagineering. We develop it and we have a partner at Marvel Studios, whose name is Dave Bushore,” he explained. “We usually bring in a Marvel writer to polish the script and it happened to be [Loki executive producer] Michael Waldron. Kevin [Feige] brought in Michael specifically to help punch up some of the jokes and he added the Thanos joke.”

โรม่าพร้อมยื่นอีกรอบคว้าเซลิคให้ได้

โรม่า เตรียมยื่นข้อเสนอรอบให้ ลีลล์ พิจารณาเพื่อขอซื้อ เซกี้ เซลิค แบ็กขวาทีมชาติตุรกี หลังข้อเสนอแรกถูกปฏิเสธ


เซลิค เล่นให้ ลีลล์ มาตั้งแต่ปี 2018 ที่ย้ายมาจาก อิสตันบูลสปอร์ ในลีกบ้านเกิด โดยพาทีมได้แชมป์ลีก เอิง ฝรั่งเศส ในฤดูกาล 2020/21 


แบ็กวัย 25 ปี ตกเป็นเป้าหมายของ โรม่า ที่ โชเซ่ มูรินโญ่ กุนซือชาวโปรตุกีสต้องการได้ตัวไปเสริมในตำแหน่งแบ็กขวา และวางตัวเป็นภารกิจหลักในตลาดซัมเมอร์นี้


ฟาบริซิโอ โรมาโน่ นักข่าวดังที่มีความน่าเชื่อถือรายงานว่า “หมาป่าเหลือง-แดง” พร้อมยื่นข้อเสนอรอบใหม่ให้ ลีลล์ โดยที่ตอนนี้ยังอยู่ในการเจรจา


ก่อนหน้านี้มีรายงานว่า เซลิค ตกลงสัญญาส่วนตัวกับ โรม่า ได้แล้วที่ค่าเหนื่อย 2 ล้านยูโรต่อปี เหลือเพียงทั้งสองสโมสรตกลงค่าตัวกันให้ได้


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